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StreamCraft

High

The 2020 breach of StreamCraft exposed 1.8M records, including credentials and personal data.

Records exposed
1,772,620 records
Breach date
Breach Jul 6, 2020
Last update
Updated Oct 27, 2024

What data was exposed?

Fields reported as compromised in this breach record.

Email addressesIP addressesPasswordsUsernames

Why does this breach matter?

In-depth analysis of the breach and its implications.

In July 2020, the Russian online gaming platform StreamCraft, recognized within the Minecraft community, reported a breach of its system, exposing approximately 1.8 million user records. The compromised data consisted of usernames, email addresses, IP addresses, and passwords safeguarded using either MD5 or bcrypt hashing methods. This event highlights the critical need for robust cybersecurity measures to protect sensitive user information.

Impact Analysis

Understanding the scope and consequences of this breach.

User Impact
Compromised credentials may lead to unauthorized access to other associated accounts.
Business Impact
Loss of customer trust and potential regulatory scrutiny for client data security practices.
Affected Sectors
  • Gaming
  • Technology
Geographic Impact
  • Russia
  • Global

What You Should Do

Recommended actions to take in response to this breach.

If You Were Affected

  • Change your password on affected platforms.
  • Monitor associated accounts for unauthorized access.
  • Notify the platform regarding any concerns.

Preventive Measures

  • Use strong, unique passwords per service.
  • Enable two-factor authentication.
  • Regularly update security protocols and software.

Frequently Asked Questions

Common questions about this breach and what it means for you.

Usernames, email addresses, IP addresses, and password hashes were involved in the breach.