Dungeons & Dragons Online
HighDungeons & Dragons Online suffered a breach in 2013, impacting 1.6M users, with sensitive personal data reported on illicit platforms.
- Records exposed
- 1,580,933 records
- Breach date
- Breach Apr 2, 2013
- Last update
- Updated Mar 12, 2016
What data was exposed?
Fields reported as compromised in this breach record.
Why does this breach matter?
In-depth analysis of the breach and its implications.
In April 2013, a significant data breach at Dungeons & Dragons Online exposed user account information of approximately 1.6 million players. Compromised data included sensitive details such as email addresses, dates of birth, passwords, usernames, IP addresses, and website activity, which were later discovered being traded on underground forums.
Impact Analysis
Understanding the scope and consequences of this breach.
- User Impact
- Users faced a potential risk of account compromise and identity theft, compounded by exposed sensitive information.
- Business Impact
- The company may have experienced reputational harm and incurred costs related to breach response and strengthened security measures.
- Affected Sectors
- Gaming
- Technology
- Geographic Impact
- Global
What You Should Do
Recommended actions to take in response to this breach.
If You Were Affected
- •Change any reused passwords for other online services that match the credentials used for Dungeons & Dragons Online.
- •Enable multi-factor authentication where possible.
- •Monitor personal accounts for unusual activity and consider phishing awareness training.
Preventive Measures
- •Routine password changes and use of strong, unique passwords for each account.
- •Implementation of account activity monitoring tools.
- •Gamers should utilize secure authentication methods offered by game providers, such as updating security settings after any incidents.
Frequently Asked Questions
Common questions about this breach and what it means for you.